Thursday, May 19, 2011

Updates, Screenshots and a Short Hiatus

I have some family visiting for the next 2 weeks, so I'm not going to be able to work on the game as much.  Since I last posted, I've added gravity that becomes weaker as you get higher (to the point where there's no gravity aka leaving the planet), momentum and friction (different types of surfaces have different amounts of friction aka slide on ice, walk normally on dirt/grass), chunks now save the map data (game loading time in a highly mountainous area has gone from 34 seconds to 14 and chunks that have already saved themselves now load in ~10-15ms instead of 60-240 depending on height aka much faster loading) and a very basic AI (stupid little object that just follows you around).  So I've made some progress but it'll be frozen for the next couple of weeks.  My brothers will be here, though, so they'll give me some good ideas for things to add.

I'll talk to ya'll in a couple of weeks.




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