The reason I haven't posted much this week is because I decided to take a step back. While I had made a neat little toy to play around in, it wasn't optimized at all and I didn't even know where to begin. I really needed to learn more before I continued production of anything, so I started reading about Perlin and Simplex noise. As I was trying to implement them, I realized that I simply don't know enough about Unity yet. I need to learn the best practices when it comes to drawing objects on the screen and how to better light the scene, so I stepped back even more.
So I've spent the week reading a lot. I do have a screenshot I can share of before I stopped reading. I got my world smoothed out and it'll generate new chunks as you move along.
So I've spent the week reading a lot. I do have a screenshot I can share of before I stopped reading. I got my world smoothed out and it'll generate new chunks as you move along.
Anyway, it's back to basics for a little bit