Details of the major changes here: http://r-01.com/f/viewtopic.php?f=3&t=5
With all the changes I've made, I've gone from being able to support ~3 million cubes in the previous build to over 10 million in this one. Highest # I've had reported back from a tester is 10,597,391.
Awesome.
Next step is to start removing from the pool. I have an idea on how to make it elastic so it can grow/shrink as needed without having a set number, but I'll see if I can implement it. Going to keep going forward with memory optimizations before I move onto the next version.
With all the changes I've made, I've gone from being able to support ~3 million cubes in the previous build to over 10 million in this one. Highest # I've had reported back from a tester is 10,597,391.
Awesome.
Next step is to start removing from the pool. I have an idea on how to make it elastic so it can grow/shrink as needed without having a set number, but I'll see if I can implement it. Going to keep going forward with memory optimizations before I move onto the next version.
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