Showing posts with label environment. Show all posts
Showing posts with label environment. Show all posts

Sunday, December 11, 2011

Development Screenshot

Just thought I'd show you what 95% of my dev time looks look.


I'm currently trying to fix a bug where some blocks are getting their positions crossed and drawing themselves in the wrong locations.  This was introduced during the multiplayer addition.  I'm not sure if it's on the client or the server where the block is being corrupted.

You can see the server running in the background there as well.  It's not as pretty to look at.